I love this--eventhough I need an hour to figure out all of it LOL!! I think it will be better if it has another level to play. But overall, it's a good game to play.
Thanks for the feedback. I am glad that you liked it and the second part was conceived, but I had to postpone it for a while due to the current situation. But I hope someday I will implement the planned developments.
Took me probably a couple of hours to beat the game the first time, then I played it several more times after that - not because of the claimed replayability (I'll get to that in a moment), but in order to try to provide some solid feedback.
I'll start by saying the art is great, the game has some character, some of the puzzles felt kind of clever for such a simple game and interface, and I'm kind of interested to see what might be next, given this labels itself as a chapter 1.
It's definitely a phone-oriented game though - that's clear. The timing is a bit tight for a mouse, and way too tight for a touchpad (maybe with practice). I finally beat it because my laptop has a touch screen. I have not yet tried it on my phone - but if that's the target demographic, then the timing might be okay - except...
Even though you have 60 seconds, I feel like it's closer to 45 or so given how much time is spent waiting for item pick-up animations to run (although I'd have to time it. Sometimes it feels like I was able to do other things while the animation was running, sometimes not. So I'm not quite sure what's happening there. And the dog can use up a very random amount of time. I had one playthrough where I think I spent nearly 10 seconds waiting for the dog to bring up the missing page.
So, between the animations and the dog, assume you've got maybe 40 seconds to do everything. You can't waste time going back and forth between screens looking for things, and checking the book. Which bring me to the replayability point - the only way I found to feasibly beat the game was to figure out everything I needed to grab (since most items don't change, only their location), and then just grab everything while looking for the book. Read the book to find what card I need, grab it, then drop the fish in the pot. Once that's the approach, moving items around doesn't really add much replayability to it.
My one constructive criticism about replaying is about how the items move and change. While I think I agree that just having three numbers sitting out in the open might make the safe code a bit too easy, since most items just move around randomly, realizing that the numbers will always be in the same place, and in order, but might be representing by things that look nothing like numbers I think is a bit of an intuitive leap given how different that is from the rest of the items. I didn't beat the game the first time until I lucked out and got all numbers. Then when I finally confirmed that was the safe code, I was able to go replay and hunt and try to figure out where other "numbers" might be.
Thank you for such a detailed review. The game is really primarily for the phone and made it convenient to play on it. Since this is my first finished game, there are a lot of mistakes, but I tried to make it as comfortable as possible to play. While I'm busy with a new project and I can't say whether I will do the second part (the project was more for training), but everything is possible, because now I am sure that I can do better in terms of playability and optimization.
After playing it for a while I finally beat it. Adorable art style, really fun to keep playing and replaying. The only issue was I had trouble finding the safe code on most attempts. Sometimes it's unclear where to look for specific numbers.
the art was really nice, and it was a difficult puzzle!
though i'd just like to point out some things:
sometimes you would get sent to another part of the house whenever you try to interact with objects. it made the game really irritating..
during one attempt, the cat was already turning into a demon, but when i went to the garden, the cat went back to normal. when i exited the garden however, the cat went back to turning into a demon.
1) As for what was sent to other parts of the house, the game is for phones and there is a "Slide" system for moving between rooms. Therefore, there are transitions may occur between rooms without clicking on the arrows.
2) It's interesting about the cat, I'll take a look.
Hello everyone. I would be glad to receive support and feedback about the game, as I am making one and this is my first game and I am still trying to improve it. P.S. I will also be glad to have support on Google Play. Thanks to all!
Всем привет. Буду рад поддержке и отзывам об игре, так как делаю один и это моя первая игра я ее все еще стараюсь улучшить. З.Ы. Так же буду рад поддержке на Google Play. Всем спасибо!
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I love this--eventhough I need an hour to figure out all of it LOL!! I think it will be better if it has another level to play. But overall, it's a good game to play.
Thanks for the feedback. I am glad that you liked it and the second part was conceived, but I had to postpone it for a while due to the current situation. But I hope someday I will implement the planned developments.
Hi everyone!
A big update has been released (0.0.1.0).
Briefly about what has been done:
• Optimization project
• Bugs fixed
Gameplay:
• Improved item collection process
• Redesigned and updated UI/UX
• Reworked quest book
• Added new items and mechanics
• Some old items have been improved
• Added new rooms
And I will be glad to everyone who downloads, play and leaves feedback in GooglePlay.
Thank you for your support!
Took me probably a couple of hours to beat the game the first time, then I played it several more times after that - not because of the claimed replayability (I'll get to that in a moment), but in order to try to provide some solid feedback.
I'll start by saying the art is great, the game has some character, some of the puzzles felt kind of clever for such a simple game and interface, and I'm kind of interested to see what might be next, given this labels itself as a chapter 1.
It's definitely a phone-oriented game though - that's clear. The timing is a bit tight for a mouse, and way too tight for a touchpad (maybe with practice). I finally beat it because my laptop has a touch screen. I have not yet tried it on my phone - but if that's the target demographic, then the timing might be okay - except...
Even though you have 60 seconds, I feel like it's closer to 45 or so given how much time is spent waiting for item pick-up animations to run (although I'd have to time it. Sometimes it feels like I was able to do other things while the animation was running, sometimes not. So I'm not quite sure what's happening there. And the dog can use up a very random amount of time. I had one playthrough where I think I spent nearly 10 seconds waiting for the dog to bring up the missing page.
So, between the animations and the dog, assume you've got maybe 40 seconds to do everything. You can't waste time going back and forth between screens looking for things, and checking the book. Which bring me to the replayability point - the only way I found to feasibly beat the game was to figure out everything I needed to grab (since most items don't change, only their location), and then just grab everything while looking for the book. Read the book to find what card I need, grab it, then drop the fish in the pot. Once that's the approach, moving items around doesn't really add much replayability to it.
My one constructive criticism about replaying is about how the items move and change. While I think I agree that just having three numbers sitting out in the open might make the safe code a bit too easy, since most items just move around randomly, realizing that the numbers will always be in the same place, and in order, but might be representing by things that look nothing like numbers I think is a bit of an intuitive leap given how different that is from the rest of the items. I didn't beat the game the first time until I lucked out and got all numbers. Then when I finally confirmed that was the safe code, I was able to go replay and hunt and try to figure out where other "numbers" might be.
Thank you for such a detailed review. The game is really primarily for the phone and made it convenient to play on it. Since this is my first finished game, there are a lot of mistakes, but I tried to make it as comfortable as possible to play. While I'm busy with a new project and I can't say whether I will do the second part (the project was more for training), but everything is possible, because now I am sure that I can do better in terms of playability and optimization.
i can't find any usable shotgun shells
Pay attention to the TV ... and what to do when the signal reception is poor...
After playing it for a while I finally beat it. Adorable art style, really fun to keep playing and replaying. The only issue was I had trouble finding the safe code on most attempts. Sometimes it's unclear where to look for specific numbers.
Thanks. I got a lot of feedback that the game is easy, so in the big update, the complication of the code was one of the positions that changed.
as much as i love this game im having a really hard time D:
Thanks! This is hard, I think, due to lack of time. Try to play on phone you can get extra time.
i finally won after around an hour of gameplay!!!
the art was really nice, and it was a difficult puzzle!
though i'd just like to point out some things:
other than that, great game!
★★★★
Thanks.
1) As for what was sent to other parts of the house, the game is for phones and there is a "Slide" system for moving between rooms. Therefore, there are transitions may occur between rooms without clicking on the arrows.
2) It's interesting about the cat, I'll take a look.
oh man i love the art style
Thanks!
a_whale_in_the_sky - Thanks for Rate! Everything will work out and you will WIN!
Thanks. It seems to have fixed this problem, I'll take a look.
rohanspeeltgames - Thank you for your feedback! I will consider all the recommendations.
Show post...
SO COOL
Thanks! I hope you win the game anyway and it will bring you some fun!
People who put the rating, if not difficult to explain your decision in two words. Thanks.
(morrisparker - for 2 stars I would like to know what didn't like so much).
Люди ставящие рейтинг, если не сложно объясняйте двумя словами Ваше решение. Спасибо.
(morrisparker - за 2 звезды хотелось бы узнать что настолько не понравилось).
Hello everyone. I would be glad to receive support and feedback about the game, as I am making one and this is my first game and I am still trying to improve it. P.S. I will also be glad to have support on Google Play. Thanks to all!
Всем привет. Буду рад поддержке и отзывам об игре, так как делаю один и это моя первая игра я ее все еще стараюсь улучшить. З.Ы. Так же буду рад поддержке на Google Play. Всем спасибо!