The arcade game ROOM FORTRESS: Shoot, Survive, takes us into the room of a simple Ukrainian geek Pavel and his cat Aloy. On the stream, everything went as usual, the console defenders were divided into 2 camps and exchanged jokes in the chat. But suddenly a man came on stage, about whom we cannot speak, but everyone knows his name, and began... APOLOGIZING! This started a fire in one of the console camps, and instead of jokes, insults and threats rained down. Before Pavel had time to come to his senses, everything got out of control and the flow of hatred turned into negative energy, which was transmitted to all gaming devices in the world, and they began to come to life and streamed to the place where it all began, namely into Pavel’s room...

Play arcade ROOM FORTRESS: Shoot, Survive, an arcade game where you fight off waves of enemies and try to survive by getting the highest score possible and get on the global leaderboard, or just while away a few free minutes trying to survive.

Fighting back and surviving in arcade ROOM FORTRESS: Shoot, Survive, will not be easy, since it depends not only on your reaction and quickly pressing buttons, but also on luck, which will constantly test you.

How does luck work in arcade ROOM FORTRESS: Shoot, Survive? To prevent the arcade from being monotonous, a luck system was added, which makes survival and shooting interesting and tense. Every 30 seconds the game asks you to choose one of three cards that affect health, shooting and assistant. The dropped cards can either improve the selected characteristics and make survival easier, or make survival quite a difficult task. But not everything is so simple, in arcade ROOM FORTRESS: Shoot, Survive, there is a fairy who, every time you select cards, can block the choice of one or another category, and sometimes even two.

And what in arcade ROOM FORTRESS: Shoot, Survive, will 100% help you survive and shoot back waves of enemies as efficiently as possible is your assistant, the cat Aloy. This is a cute cat with a machine gun that can be summoned at any time. She is great for supporting with hurricane fire, but do not forget that the cards you choose also affect her, and thus she can either greatly increase your chance of survival or not have time to help you.

The enemies in arcade ROOM FORTRESS: Shoot, Survive, are revived gaming devices, and not only, which individually do not pose a threat to survival, but the problem is that they do not attack individually. Attacks occur in waves, in which different types of enemies try to prevent us from surviving and thereby scoring fewer points. Also, after a certain number of waves of enemies, the game does not allow you to relax and constantly increases the enemy’s movement speed, which adds problems to survival.

The goal of the arcade ROOM FORTRESS: Shoot, Survive, is to survive as long as possible in order to score the most points and get into one of the three world leaderboards. The division into three is made for balance, so that players compete at their level and those who become better at survival compete with the same masters in this, and do not beat those who are just taking their first steps.

To score more points in ROOM FORTRESS, you need, oddly enough, not to miss. When an enemy is destroyed, the multiplier increases and each subsequent enemy destroyed brings more points. A miss resets the multiplier. Additionally, there is a “Multi-kill” system - this is the destruction of more than 1 enemy with one bullet, which brings additional points.

Description:

• We survive and fight off waves of enemies whose movement speed is constantly growing.

• We survive and use a cute assistant with a machine gun for support.

• We survive and try our luck by choosing a card every 30 seconds that changes the balance of the game.

• Survive and set records on the world leaderboard.

Also available on

Comments

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Update 0.0.1.7

Hi. New update. New edition contains: In the browser version (no global leaderboard):

- Bugs fixed 
- Improved card drop system. Cards "Bad Luck" have been added to it, which do not allow the player to constantly play on the same build.

Have fun and support game a comment and rating on the Google Play application page.

Thanks!

(2 edits)

Update 0.0.1.6

Hi. New update. New edition contains:

In the browser version (no global leaderboard):

- Updating the appearance and adjusting the player's attack

- Rebalancing enemies

In the Android version on Google Play (with the global leaderboard):

- Divided leaderboard into 3 parts depending on the points scored, so was a fairer competition.

Have fun and support game a comment and rating on the Google Play application page.

Thanks!

Update 0.0.1.3

Hi. New fun update. New edition contains:

- Added ability - call a cat with a machine gun as an assistant

- Unlocked the third slot when selecting cards + added cards that affect the parameters of the ability

- Improved interface

- New enemy spawn system

- Improved enemies + added 1 new one

- Added «Multi-kill» option 

Have fun and support game a comment and rating on the Google Play application page.

Thanks!

Update 0.0.1.1

Hi. I continue to develop and improve the game. New edition contains:

- Bugs fixed

- Interface improvements and score multiplier

- The enemy health system has been improved, some old enemies have been reworked + new ones have been added.

- Reworked and fix the overall balance of enemy spawns at levels

- Improved cards, their drop system and some changed their meaning


Have fun and support game a comment and rating on the Google Play application page.

Thanks everyone!

Update 0.0.0.9

Hi. For some is a small step, but for me it’s a big, I finally figured it out and added a leaderboard (Works on mobile version). Now game are more fun!

Have fun and support game a comment and rating on the Google Play application page. Thx!

Update 0.0.0.6. 

Hi. I continue to improve the game and create update.

- Fixed and expanded scoring system

- Improved enemies and their spawn system

Have fun and support game a comment and rating on the Google Play application page. Thx!

Update 0.0.0.5. 

Hi. I continue to improve the game and am now figuring out the implementation of Google services for creation (ratings, achievements, etc.), but these changes will be visible in the mobile version. In the browser, some bugs were fixed and a reload indicator was made, now you can see how bullets are added one by one and you can understand how quickly a full charge will occur.

Have fun and support game a comment and rating on the application page. Thx!

Update 0.0.0.4. 

Hi. I continue to refine and improve the game.

- Fixed small bugs

- Fixed bugs in multiplier system (2x, 3x, 4x)

- Reworked card selection system

- Added weapon reloading

NOTICE: Follow the updates on the Google Play page where leaderboards, achievements, etc. will be gradually added.

(+1)

fun

Hi! Thanks for testing the game! Now I’ve collected edits for the first update to improve what’s there and make it even more fun. P.S. If there is time, go to the Google Play page and support it with a rating and comment - this will help in development. Thanks!

Hi everyone! 

My new small project with simple mechanics, but I hope it will be interesting to spend time with. I will be glad to receive feedback and support on the Google Play page, as improvements can always be added. 

Have fun and write the best result with screenshots!